Day 2 problems complete

master
Joey Pollack 1 year ago
parent beee6a1cc2
commit 3042ce2a2b

@ -14,84 +14,45 @@ pub struct Report
levels: Vec<i32>,
status: Status,
enable_dampener: bool,
dampen_count: i32,
}
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
// IMPL Report
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
impl Report
{
pub fn new(lvls: Vec<i32>, enable_dampener: bool) -> Report
{
Report { levels: lvls , status: Status::Unknown, enable_dampener, dampen_count: 0 }
Report { levels: lvls , status: Status::Unknown, enable_dampener }
}
// SAFTY RULES:
// The levels are either all increasing or all decreasing.
// Any two adjacent levels differ by at least one and at most three.
pub fn analyze(self: &mut Report, enable_debug_prints: bool) -> Status
{
let mut prev_direction = 0;
let mut i = 0;
while i < self.levels.len() - 1 // Don't process the last level value
if self.enable_dampener
{
let diff = self.levels[i] - self.levels[i + 1];
let this_direction = if diff > 0 { 1 } else if diff < 0 { -1 } else { 0 };
// diff check
let diff = diff.abs();
if diff > 3 || diff < 1
// Brute force the dampener thing
let mut i = 0;
let mut status = check_levels(&self.levels, enable_debug_prints);
while i < self.levels.len() && status == Status::Unsafe
{
if self.dampen_level(i + 1, enable_debug_prints)
{
i = 0;
continue;
}
if enable_debug_prints
{
println!("Day 2 DEBUG: Report ({:#?}) is unsafe due to invalid value gap ({}): {} to {}", self.levels, diff, self.levels[i], self.levels[i + 1])
}
self.status = Status::Unsafe;
return self.status;
}
let mut levels = self.levels.clone();
levels.remove(i);
status = check_levels(&levels, enable_debug_prints);
// increase/decrease check
if 0 == prev_direction
{
prev_direction = this_direction
}
else
{
if prev_direction != this_direction
{
if self.dampen_level(i, enable_debug_prints)
{
i = 0;
continue;
}
if enable_debug_prints
{
println!("Day 2 DEBUG: Report ({:#?}) is unsafe due to increase/decrease rule violation: {} to {}", self.levels, self.levels[i], self.levels[i + 1])
}
self.status = Status::Unsafe;
return self.status;
}
i += 1;
}
i += 1;
self.status = status;
}
else
{
self.status = check_levels(&self.levels, enable_debug_prints);
}
self.status = Status::Safe;
return self.status;
}
fn check_levels(self: &mut Report, enable_debug_prints: bool) -> Status
{
Status::Unknown
}
fn dampen_level(self: &mut Report, at: usize, do_debug_prints: bool) -> bool
fn _try_dampen_level(self: &mut Report, at: usize, do_debug_prints: bool) -> bool
{
if !self.enable_dampener
{
@ -105,13 +66,56 @@ impl Report
self.levels.remove(at);
self.enable_dampener = false;
self.dampen_count += 1;
return true;
}
}
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
// HELPERS
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
// SAFTY RULES:
// The levels are either all increasing or all decreasing.
// Any two adjacent levels differ by at least one and at most three.
fn check_levels(levels: &Vec<i32>, enable_debug_prints: bool) -> Status
{
let mut prev_direction = 0;
let mut i = 0;
while i < levels.len() - 1 // Don't process the last level value
{
let diff = levels[i] - levels[i + 1];
let this_direction = if diff > 0 { 1 } else if diff < 0 { -1 } else { 0 };
if self.dampen_count > 1
// diff check
let diff = diff.abs();
if diff > 3 || diff < 1
{
panic!("Day 2 ERROR: Dampener used more than once! usage: {}", self.dampen_count);
if enable_debug_prints
{
println!("Day 2 DEBUG: Report ({:#?}) is unsafe due to invalid value gap ({}): {} to {}", levels, diff, levels[i], levels[i + 1])
}
return Status::Unsafe;
}
return true;
// increase/decrease check
if 0 == prev_direction
{
prev_direction = this_direction
}
else
{
if prev_direction != this_direction
{
if enable_debug_prints
{
println!("Day 2 DEBUG: Report ({:#?}) is unsafe due to increase/decrease rule violation: {} to {}", levels, levels[i], levels[i + 1])
}
return Status::Unsafe;
}
}
i += 1;
}
Status::Safe
}
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