Godot 4.0 is still in active development, so there will be frequent incompatibilities with previous versions. If you are encountering an issue, make sure the submodule `godot-cpp` is up-to-date by running the command `git submodule update --remote`.
¹ Before distributing as an addon, all binaries for all platforms must be built and copied to the `bin/` directory. This is done automatically by GitHub Actions.
1. Rename `project/addons/example/` and `project/addons/example/example.gdextension`. The library name is automatically changed to the gdextension file name.