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lunarium_OLD/src/run_modes/editor/panel_manager.h

62 lines
1.5 KiB
C

/******************************************************************************
* File - panel_manager.h
* Author - Joey Pollack
* Date - 2022/02/07 (y/m/d)
* Mod Date - 2022/02/07 (y/m/d)
* Description - Manage the editor panels
******************************************************************************/
#ifndef PANEL_MANAGER_H_
#define PANEL_MANAGER_H_
#include "panels/panel_defs.h"
#include <utils/opRes.h>
//#include "panels/mainPanel.h"
#include "panels/iPanel.h"
#include <map>
namespace lunarium{
class IGraphics;
namespace editor
{
class Editor;
class PanelManager
{
public:
static PanelManager& GetInstance();
static void FreeInstance();
OpRes Initialize(Editor* editor);
void Shutdown();
void OpenPanel(PanelType type);
void ClosePanel(PanelType type);
bool IsOpen(PanelType type);
Panel* GetPanel(PanelType type);
void ResetDocking();
void OnTick(double delta);
void OnRender(lunarium::IGraphics* g);
private:
Editor* mpEditor;
// MainPanel* mpMainPanel;
bool mResetDockSpace;
std::map<PanelType, Panel*> mPanels;
unsigned int mDockSpaceID;
std::map<PanelDockZone, unsigned int> mDockZoneIDs;
private:
static PanelManager* mpInstance;
PanelManager();
void CreatePanels();
void DestoryPanels();
void MakeDockSpaces();
};
}}
#endif // PANEL_MANAGER_H_