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cmake_minimum_required(VERSION 3.16.3)
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# Set the project name and version
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project(Lunarium VERSION 0.1.0)
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# specify the C++ standard
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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# specify the opengl version
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set(OpenGL_MAJOR_VERSION 4)
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set(OpenGL_MINOR_VERSION 5)
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# Option to build without the editor
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set(BUILD_NO_EDITOR 0)
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option(NO_EDITOR "Building with editor" OFF)
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if (NO_EDITOR)
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message(STATUS "Building without the editor")
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set(BUILD_NO_EDITOR 1)
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endif ()
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configure_file(LunariumConfig.h.in LunariumConfig.h)
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# Source Files
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set(LUNARIUM_SRC
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"src/main.cpp"
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"src/core/core.cpp"
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"src/core/state.cpp"
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"src/core/version.cpp"
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"src/core/iRunMode.cpp"
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"src/window/window.cpp"
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"src/graphics/opengl/glGraphics.cpp"
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"src/graphics/opengl/glText.cpp"
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"src/graphics/opengl/glShader.cpp"
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"src/graphics/internalFont.cpp"
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"src/internal_data/dataManager.cpp"
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"src/input/keyboard.cpp"
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"src/input/inputManager.cpp"
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"src/gui/gui.cpp"
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"src/gui/fileBrowser.cpp"
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"src/gui/logGui.cpp"
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"src/gui/luaConsole.cpp"
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"src/scripting/scriptManager.cpp"
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"src/scripting/coreAPI.cpp"
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)
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# add the executable
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add_executable(${PROJECT_NAME} ${LUNARIUM_SRC})
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# DOWNLOAD ALL SUBMODULES
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find_package(Git QUIET)
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if(GIT_FOUND AND EXISTS "${PROJECT_SOURCE_DIR}/.git")
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# Update submodules as needed
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option(GIT_SUBMODULE "Check submodules during build" ON)
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if(GIT_SUBMODULE)
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message(STATUS "Submodule update")
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execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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RESULT_VARIABLE GIT_SUBMOD_RESULT)
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if(NOT GIT_SUBMOD_RESULT EQUAL "0")
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message(FATAL_ERROR "git submodule update --init failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
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endif()
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endif()
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endif()
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# CHECK THAT ALL SUBMODULES EXIST
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if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/glfw/CMakeLists.txt")
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message(FATAL_ERROR "GLFW submodule was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
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endif()
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if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/glm/CMakeLists.txt")
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message(FATAL_ERROR "GLM submodule was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
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endif()
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if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/lua/CMakeLists.txt")
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message(FATAL_ERROR "LUA submodule was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
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endif()
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if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/pugixml/CMakeLists.txt")
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message(FATAL_ERROR "PUGIXML submodule was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
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endif()
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if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/freetype/CMakeLists.txt")
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message(FATAL_ERROR "FREETYPE submodule was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
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endif()
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if(NOT EXISTS "${PROJECT_SOURCE_DIR}/external/box2d/CMakeLists.txt")
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message(FATAL_ERROR "BOX2D submodule was not downloaded! GIT_SUBMODULE was turned off or failed. Please update submodules and try again.")
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endif()
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# add GLFW
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add_subdirectory(external/glfw)
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# add glad2
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add_subdirectory(external/glad/src)
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# add GLM
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add_subdirectory(external/glm)
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# add dearimgui
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add_subdirectory(src/internal_libs/dearimgui)
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# add utils
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add_subdirectory(src/internal_libs/utils)
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# add assets
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add_subdirectory(src/internal_libs/assets)
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# add lua -- https://github.com/walterschell/Lua
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|
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add_subdirectory(external/lua)
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# add pugixml
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|
|
add_subdirectory(external/pugixml)
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# add freetype
|
|
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|
|
add_subdirectory(external/freetype)
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# add box2d
|
|
|
|
|
add_subdirectory(external/box2d)
|
|
|
|
|
|
|
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|
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# add run mode tester
|
|
|
|
|
add_subdirectory(src/run_modes/tester)
|
|
|
|
|
|
|
|
|
|
# add run mode editor
|
|
|
|
|
add_subdirectory(src/run_modes/editor)
|
|
|
|
|
|
|
|
|
|
# add run mode editor
|
|
|
|
|
add_subdirectory(src/run_modes/game)
|
|
|
|
|
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|
|
target_include_directories(${PROJECT_NAME}
|
|
|
|
|
PUBLIC "${PROJECT_BINARY_DIR}"
|
|
|
|
|
PUBLIC src
|
|
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|
|
PUBLIC src/internal_libs
|
|
|
|
|
PUBLIC external
|
|
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|
|
PUBLIC external/glfw/include
|
|
|
|
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PUBLIC external/glm
|
|
|
|
|
PUBLIC external/lua/lua5.4.3/include
|
|
|
|
|
PUBLIC src/internal_libs/dearimgui
|
|
|
|
|
PUBLIC external/pugixml/src
|
|
|
|
|
PUBLIC external/glad/include
|
|
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|
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PUBLIC external/freetype/include
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|
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|
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PUBLIC external/box2d/include
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|
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|
|
)
|
|
|
|
|
|
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|
|
target_link_directories(${PROJECT_NAME}
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|
|
|
|
PRIVATE external/glfw/src
|
|
|
|
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PRIVATE external/glm
|
|
|
|
|
PRIVATE src/internal_libs/dearimgui
|
|
|
|
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PRIVATE src/internal_libs/utils
|
|
|
|
|
PRIVATE src/internal_libs/assets
|
|
|
|
|
PRIVATE src/run_modes/tester
|
|
|
|
|
PRIVATE external/glad/src
|
|
|
|
|
PRIVATE external/freetype/src
|
|
|
|
|
PRIVATE external/box2d/bin
|
|
|
|
|
)
|
|
|
|
|
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|
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|
|
target_link_libraries(${PROJECT_NAME} box2d glfw glad glm dearimgui utils assets lua_static pugixml freetype tester game)
|
|
|
|
|
|
|
|
|
|
if (NOT NO_EDITOR)
|
|
|
|
|
target_link_libraries(${PROJECT_NAME} editor)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
if(WIN32)
|
|
|
|
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target_link_libraries(${PROJECT_NAME} opengl32.lib)
|
|
|
|
|
elseif(UNIX)
|
|
|
|
|
target_link_libraries(${PROJECT_NAME} X11 GL)
|
|
|
|
|
endif()
|