adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted.
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<?xml version="1.0"?>
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<Project Name="test2.lproj">
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<NextID ID="1" />
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<Contents>
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<Asset Type="1" ID="0" Location="D:\Projects\lunarium\build\Debug\test2\contents\assets\LinkToThePast1_sized.png" TileSizeWidth="16" TileSizeHeight="16" NumTilesCol="64" NumTilesRow="64" />
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</Contents>
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</Project>
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{
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"Project" : {
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"Name" = "test2.lproj",
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"NextID" = 1,
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"Contents" : [
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{
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"Type" = 1,
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"ID" = 0,
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"Location" = "D:\Projects\lunarium\build\Debug\test2\contents\assets\LinkToThePast1_sized.png",
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"TileSizeWidth" = 16,
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"TileSizeHeight" = 16,
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"NumTilesCol" = 64,
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"NumTilesRow" = 64
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},
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]
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}
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}
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{
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"Project" : {
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"Name" : "test2"
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}
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}
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