diff --git a/docs/core.todo b/docs/core.todo index 0a1c015..12ae98d 100644 --- a/docs/core.todo +++ b/docs/core.todo @@ -7,7 +7,7 @@ Core: ☐ Add log settings to the state file ✔ Add run modes (Editor, Game, Test) to state file @done (9/15/2021, 7:27:03 PM) ✔ Add run mode interface class @done (9/15/2021, 8:22:35 PM) - ☐ Read the window size and position on shutdown and write these to the state file + ✔ Read the window size and position on shutdown and write these to the state file @done (2/8/2022, 4:39:37 PM) Graphics: ✔ Decide on a font/text rendering system @done (9/7/2021, 1:39:53 PM) @@ -22,7 +22,7 @@ Core: ☐ Allow DrawPolygon to add a texture to the polygon @low ✔ Refactor the drawing code to allow for rotation with cleaner code @high @done (10/29/2021, 8:36:24 PM) ✔ Test rotation of images @done (11/1/2021, 2:11:13 PM) - ☐ Fix line rotation @low + ✔ Fix line rotation @low @done (2/8/2022, 4:39:25 PM) ✔ Add Roboto-Regular.ttf as an internal font @high @done (11/3/2021, 8:35:51 PM) ✔ Allow an image size to be passed in for rendering to an image @high @done (2/3/2022, 4:07:33 PM) @@ -33,12 +33,14 @@ Core: ✔ Add key to show debug log window @done (9/13/2021, 6:47:44 PM) ☐ Add checkboxes to disable log categories and levels ✔ Add LUA Console window @done (10/26/2021, 4:43:41 PM) + ☐ Improve the interfaces for the Lua Editor and Console (partial transparancy for one thing) @high FileBrowser: ✔ Allow opening of listed directories @done (11/8/2021, 3:16:26 PM) ✔ Add indication that an item is directory @done (11/8/2021, 6:19:20 PM) ✔ Sort items by type (Directories should come first) @done (11/8/2021, 6:26:01 PM) ✔ Allow the user to type in a filename @done (11/9/2021, 3:26:16 PM) ✔ Add a "New Directory" button @done (11/8/2021, 7:15:51 PM) + ☐ Selected files should show up in the text box Input: ✔ Port over the Element2D input system and adjust it to use glfw @done (9/8/2021, 8:20:07 PM) diff --git a/src/run_modes/editor/panel_manager.cpp b/src/run_modes/editor/panel_manager.cpp index 2f132d3..b14d306 100644 --- a/src/run_modes/editor/panel_manager.cpp +++ b/src/run_modes/editor/panel_manager.cpp @@ -208,10 +208,6 @@ namespace lunarium { namespace editor ImGui::DockBuilderFinish(mDockSpaceID); // Dock Panels - // ImGui::DockBuilderDockWindow("World View",mDockZoneIDs[PanelDefaultDockZone::DDZ_CENTER]); - // ImGui::DockBuilderDockWindow("World Tree", mDockZoneIDs[PanelDefaultDockZone::DDZ_LEFT]); - // ImGui::DockBuilderDockWindow("Properties", mDockZoneIDs[PanelDefaultDockZone::DDZ_RIGHT]); - // ImGui::DockBuilderDockWindow("Asset Browser", mDockZoneIDs[PanelDefaultDockZone::DDZ_BOTTOM]); for (auto iter = mPanels.begin(); iter != mPanels.end(); iter++) { PanelDockZone dz = iter->second->GetDockZone();