Commit Graph

14 Commits (4b9bbc89915d3cf38846827def5f71274712aee8)

Author SHA1 Message Date
Joey Pollack 4b9bbc8991 Sorting render groups by render layer 3 years ago
Joey Pollack 2279b3ff45 Entity parent/child hierarchies implemented 3 years ago
Joey Pollack d893849dc3 Basic parent/child relation working with entities 3 years ago
Joey Pollack 9686b05a67 PoC working for parent/child in quad rendering 3 years ago
Joey Pollack c330319ad2 Adds BlockOutComponent for graphically representing an entity with a simple quad.
WorldView preview drawing works!
Middle Mouse drag to move works for WorldView
3 years ago
Joey Pollack cd541e7d75 Adds VelocityComponent and CameraComponent
Adds instructions doc explaining the process of adding new components
3 years ago
Joey Pollack ce3dd3f984 Adds extra/custom ImGui methods
Slightly shrink default font size
Asset folder always open in asset browser
3 years ago
Joey Pollack f8cb13d856 Components can be added to entities through the PropertiesView panel
Transform component can be added and serialized/Deserialized
3 years ago
Joey Pollack 829ca1bbb5 World object and Entities can be serialized and deserialized 3 years ago
Joey Pollack b49ae6484c Adds World Editor Asset
World assets can be created from the AssetBrowser context menu
4 years ago
Joey Pollack 5c83a63b3c Beginning of properties window working 4 years ago
Joey Pollack 9dede57b96 First ECS test in the editor working (Tag component editable using a temp-testing entity in the editor) 4 years ago
Joey Pollack e237d0dcb5 Added UUIDs to entities
Added component add/remove/check/get methods for Entity
4 years ago
Joey Pollack d9f7a136e5 Start of ECS - files added
NFD wrapped up behind utils FileSystem functions
4 years ago