Commit Graph

7 Commits (777b4bd2f3820569561546d2a3d73aabd469699c)

Author SHA1 Message Date
Joey Pollack 777b4bd2f3 Multiple texture slots working in the quad shader 3 years ago
Joey Pollack 96c404c11c Stress test with math on the GPU 3 years ago
Joey Pollack 223c7a9468 Batch render testing working
Still need to implement textures
3 years ago
Joey Pollack 12168850d5 Single quad working with batch system now.
Only draws the first quad in a batch though (indices issues?)
3 years ago
Joey Pollack 733c832b81 We got a shape on screen again! 3 years ago
Joey Pollack 593a16c9cc Re-write of renderer is more or less stable and hooked back up to the core engine.
Quads do not render but gui windows do.
3 years ago
Joey Pollack ec492b119f Texture and FrameBuffer classes implemented 3 years ago