Joey Pollack
9686b05a67
PoC working for parent/child in quad rendering
3 years ago
Joey Pollack
3dd13b06f5
Release mode crash bug fixed (uninitialized variable....)
3 years ago
Joey Pollack
43ac2d1d06
Editor builds with some render code removed
3 years ago
Joey Pollack
593a16c9cc
Re-write of renderer is more or less stable and hooked back up to the core engine.
...
Quads do not render but gui windows do.
3 years ago
Joey Pollack
c3df5775d0
Asset Browser now has references to the actual EditorAsset objects and can detect single click selection and double click open actions
4 years ago
Joey Pollack
df18d77a72
json state files loading
4 years ago
Joey Pollack
eeb33c06ff
assets and gui moved back into the lunarium project
...
dearimgui moved into external
4 years ago
Joey Pollack
03b7e7ccf1
Bugfix: Map canvas now paints correctly when scrolled
4 years ago
Joey Pollack
145dd7095c
Fixed crash in editor mode (log listener not being removed because destructors not being called. Base class destructors MUST be virtual!)
4 years ago
Joeyrp
6e2f676f11
gui code refactored and moved into its own library
...
the LuaConsole and LogGui have been merged into a single Console panel. The appearance looks good and the lua console part works. Still need to add the log history and log filter options.
4 years ago
Joeyrp
8444e45fb0
Program window now remembers it's last position on restart
4 years ago
Joeyrp
ca9d25073e
Map editor started
...
Rendering transparancy to an image working
Saving randered images working
4 years ago
Joeyrp
3f7ae8aaa1
Main editor panel classes created, docked in default positions
4 years ago
Joeyrp
35dc183111
Editor moved into it's own namespace within lunarium
4 years ago
Joeyrp
bd63502601
Added world size (the number of regions in a world)
...
The gird's 0, 0 index is now the center of the grid (so a 10, 10 grid goes from 4, 4 to -4, -4)
4 years ago
Joeyrp
9e6a15d08f
File Browser basic functionality working
4 years ago
Joeyrp
cd4f23b732
Main editor window working
4 years ago
Joeyrp
a0584b652c
Reorganized source files
4 years ago
Joeyrp
03fb715622
Asset Index loader implemented (can not test yet)
...
Beginnings of asset pipeline designed
4 years ago
Joeyrp
ffecb901d6
Flipped y axis of texture coord when drawing images
...
added run mode system
beginning of Tester Run Mode class
4 years ago
Joeyrp
2c6b8eaa4c
OglGraphics mostly implemented but needs testing
...
Fonts and text rendering not yet implemented
4 years ago
Joeyrp
a92e55ee01
Adds binary file buffer and the basics of the Window class
4 years ago
Joeyrp
51c5bb7191
core file created
...
engine state loading/saving implemented
4 years ago
Joeyrp
fd424abd16
Added some utility files
...
Tested to be working although INIFile is currently a windows-only utility and so is currently removed from the project (but still in the repo as it may be re-written to be cross-platform)
4 years ago
Joeyrp
c0c1a48e22
Base project setup
...
Testing 3rd party dependencies
4 years ago