/****************************************************************************** * File - tester.cpp * Author - Joey Pollack * Date - 2021/09/15 (y/m/d) * Mod Date - 2021/09/15 (y/m/d) * Description - Run a series of tests to verify engine functionality ******************************************************************************/ #include "tester.h" #include "scenes/simpleRenderScene.h" #include "scenes/physicsScene.h" #include #include #include #include namespace lunarium { Tester::Tester() : mpScene(nullptr) { } OpRes Tester::Initialize() { // return OpRes::Fail("Tester::Initialize not implemented"); mLogCat = Logger::RegisterCategory("TESTER"); #if BUILD_NO_EDITOR Logger::Log(mLogCat, LogLevel::INFO, "NO EDITOR!"); #else Logger::Log(mLogCat, LogLevel::INFO, "EDITOR DETECTED!"); #endif mpScene = new SimpleRenderScene(mLogCat); // mpScene = new PhysicsScene(mLogCat); mpScene->OnLoad(); return OpRes::OK(); } void Tester::Shutdown() { delete mpScene; mpScene = nullptr; } void Tester::OnTick(double delta) { if (Core::Input().IsKeyDown(KeyCode::NUM_1)) { if (!dynamic_cast(mpScene)) { delete mpScene; mpScene = new SimpleRenderScene(mLogCat); mpScene->OnLoad(); } } if (Core::Input().IsKeyDown(KeyCode::NUM_2)) { if (!dynamic_cast(mpScene)) { delete mpScene; mpScene = new PhysicsScene(mLogCat); mpScene->OnLoad(); } } mpScene->OnTick(delta); } void Tester::OnRender(IGraphics* g) { mpScene->OnRender(g); } }