Build System: ✔ Add a build option to do a build without the editor @done (9/17/2021, 7:25:08 PM) ☐ Modify .sh scripts to recognize the noeditor flag Core: ☐ Add log settings to the state file ✔ Add run modes (Editor, Game, Test) to state file @done (9/15/2021, 7:27:03 PM) ✔ Add run mode interface class @done (9/15/2021, 8:22:35 PM) ☐ Read the window size and position on shutdown and write these to the state file Graphics: ✔ Decide on a font/text rendering system @done (9/7/2021, 1:39:53 PM) ✔ Add FreeType to the project @done (9/7/2021, 2:23:13 PM) ✔ Add a new class for font loading/management and text rendering @done (9/7/2021, 3:57:08 PM) ✔ Make the text renderer smarter about breaking up words on multiple lines @low @done (9/8/2021, 2:23:03 PM) ✔ Implement the Image creation methods @done (9/9/2021, 2:50:20 PM) ✔ Implement Render to Texture @done (9/15/2021, 7:00:33 PM) ✔ Adjust the font loading code to use the binary file buffer instead of ifstream @done (9/17/2021, 6:11:06 PM) ✔ Find a way to add rotation to shapes and images @done (10/29/2021, 7:35:14 PM) ✔ Add a DrawPolygon method that takes vertices and draws arbirary shapes @done (10/29/2021, 6:24:14 PM) ☐ Allow DrawPolygon to add a texture to the polygon @low ✔ Refactor the drawing code to allow for rotation with cleaner code @high @done (10/29/2021, 8:36:24 PM) ✔ Test rotation of images @done (11/1/2021, 2:11:13 PM) ☐ Fix line rotation @low ✔ Add Roboto-Regular.ttf as an internal font @high @done (11/3/2021, 8:35:51 PM) GUI: ✔ Dear ImGui class with basic initialization @done (9/10/2021, 1:42:19 PM) ✔ Debug log window @done (9/10/2021, 4:44:48 PM) ✔ Add key to show debug log window @done (9/13/2021, 6:47:44 PM) ☐ Add checkboxes to disable log categories and levels ✔ Add LUA Console window @done (10/26/2021, 4:43:41 PM) FileBrowser: ✔ Allow opening of listed directories @done (11/8/2021, 3:16:26 PM) ✔ Add indication that an item is directory @done (11/8/2021, 6:19:20 PM) ✔ Sort items by type (Directories should come first) @done (11/8/2021, 6:26:01 PM) ✔ Allow the user to type in a filename @done (11/9/2021, 3:26:16 PM) ✔ Add a "New Directory" button @done (11/8/2021, 7:15:51 PM) Input: ✔ Port over the Element2D input system and adjust it to use glfw @done (9/8/2021, 8:20:07 PM) ✔ Add the InputManager to the core @done (9/9/2021, 2:57:06 PM) Physics: ✔ Research Box2D as a possible physics library @done (10/27/2021, 7:40:44 PM) ✔ Add Box2D to the project as an external library @done (10/27/2021, 7:40:46 PM) ✔ Add a scene to the tester to test Box2D usage @done (10/28/2021, 2:42:45 PM) ☐ Come up with a way to wrap Box2D into an API Audio: ☐ Research the usage of OpenAL ☐ Add OpenAL to the project ☐ Design Audio API Scripting: Script Managment class: ☐ Manage LUA states ☐ Initialize new scripts Interface Class: ☐ Provide Methods that give access to the C++ code Utils: ✔ Make Logger fully static (no need to ever GetInstance) @done (10/26/2021, 4:43:55 PM) ✔ Need to add a static initialize method @done (10/26/2021, 4:43:57 PM) ☐ Add a templated return value to the OK variant of OpRes @low Assets: Types: - Classes that represent each resource Types ✔ Image class @done (9/16/2021, 2:46:34 PM) ✔ Decouple Image class from OGLRenderer @high @done (10/27/2021, 7:41:50 PM) ☐ Font class ☐ Sound class ☐ Script class Loaders: - Need class (or classes?) to load resources from the packed format that the pipeline generates Come up with binary file formats for each type: ☐ .xml (This will probably be multiple different formats depending on what the .xml file is describing) ☐ Image ☐ Script ☐ Audio Asset Pipeline: ☐ Read through the contents folder and generate asset files in a custom format (useable by the engine) Tester: - A special class that is used to unit-test features of the engine ✔ Implement Run Mode interface class @done (10/25/2021, 7:37:00 PM) ✘ Needs a timer to keep track of how long a test has run @cancelled (10/26/2021, 4:36:45 PM) ✘ Main Tick method should use the timer to determine when to switch to the next test @cancelled (10/26/2021, 4:36:16 PM) ✔ Add function for testing render to Texture @done (10/26/2021, 4:35:52 PM) ✔ Add function for testing input @done (10/26/2021, 4:36:05 PM) ✔ Add function for testing text rendering @done (10/26/2021, 4:35:54 PM) ✔ Add function for testing shape drawing @done (10/26/2021, 4:35:58 PM) ✔ Add function for testing image drawing @done (10/26/2021, 4:36:00 PM)