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lunarium_OLD/src/renderer
Joey Pollack 12168850d5 Single quad working with batch system now.
Only draws the first quad in a batch though (indices issues?)
3 years ago
..
OLD Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
shaders Single quad working with batch system now. 3 years ago
frame_buffer.cpp Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
frame_buffer.h Texture and FrameBuffer classes implemented 3 years ago
index_buffer.cpp Single quad working with batch system now. 3 years ago
index_buffer.h Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
orthographic_camera.cpp Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
orthographic_camera.h Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
render_common.h Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
render_context.cpp We got a shape on screen again! 3 years ago
render_context.h Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
renderer2D.cpp Single quad working with batch system now. 3 years ago
renderer2D.h Single quad working with batch system now. 3 years ago
shader.cpp We got a shape on screen again! 3 years ago
shader.h We got a shape on screen again! 3 years ago
texture.cpp We got a shape on screen again! 3 years ago
texture.h Re-write of renderer is more or less stable and hooked back up to the core engine. 3 years ago
vertex_buffer.cpp Single quad working with batch system now. 3 years ago
vertex_buffer.h Single quad working with batch system now. 3 years ago