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lunarium_OLD/src/renderer
Joey Pollack 48594adb03 Parent transforms implemented for quads 4 years ago
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OLD Re-write of renderer is more or less stable and hooked back up to the core engine. 4 years ago
shaders Parent transforms implemented for quads 4 years ago
frame_buffer.cpp Re-write of renderer is more or less stable and hooked back up to the core engine. 4 years ago
frame_buffer.h Texture and FrameBuffer classes implemented 4 years ago
index_buffer.cpp Single quad working with batch system now. 4 years ago
index_buffer.h Re-write of renderer is more or less stable and hooked back up to the core engine. 4 years ago
orthographic_camera.cpp Adds VelocityComponent and CameraComponent 4 years ago
orthographic_camera.h Adds VelocityComponent and CameraComponent 4 years ago
render_common.h Re-write of renderer is more or less stable and hooked back up to the core engine. 4 years ago
render_context.cpp We got a shape on screen again! 4 years ago
render_context.h Re-write of renderer is more or less stable and hooked back up to the core engine. 4 years ago
renderer2D.cpp Parent transforms implemented for quads 4 years ago
renderer2D.h Parent transforms implemented for quads 4 years ago
shader.cpp PoC working for parent/child in quad rendering 4 years ago
shader.h PoC working for parent/child in quad rendering 4 years ago
text_renderer.cpp Text rendering working again 4 years ago
text_renderer.h Text rendering working again 4 years ago
texture.cpp Adds new events to the editor 4 years ago
texture.h Updates the Simple Render Scene with better gui features 4 years ago
vertex_buffer.cpp PoC working for parent/child in quad rendering 4 years ago
vertex_buffer.h DrawEllipseFilled working 4 years ago