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15 lines
335 B
GLSL
15 lines
335 B
GLSL
// Draws ellipse with triangles
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#version 450 core
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layout (location = 0) in vec2 position; // <vec2 position>
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layout (location = 1) in vec4 color; // <vec4 color>
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out vec4 o_Color;
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uniform mat4 projview;
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void main()
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{
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o_Color = color;//vec4(angle / 10.0, 0.0, 0.0, 1.0);
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gl_Position = projview * vec4(position, 0.0, 1.0);
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} |