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Joeyrp fff5c18842 Grid container added
World system started
4 years ago
docs Grid container added 4 years ago
external Added Box2D to the project (not tested) 4 years ago
scripts Fixed errors preventing a build on linux 4 years ago
src Grid container added 4 years ago
test_data File Browser basic functionality working 4 years ago
.gitignore File browser now using the internal data manager for all ui images 4 years ago
.gitmodules Added Box2D to the project (not tested) 4 years ago
CMakeLists.txt Grid container added 4 years ago
LICENSE Base project setup 4 years ago
LunariumConfig.h.in Debug log and LUA console gui windows implemented 4 years ago
README Adds beginnings of the README 4 years ago

README

# Lunarium
Lunarium is a cross-platform 2D game engine. It runs in windows and Linux. It's tested on Windows 10 and Ubuntu (Kubuntu).

# Building from source
Clone the repository with git and switch to the repository directory
```
    git clone https://github.com/`
    cd lunarium
```
## On Linux
Run the cmconfig.sh and then the build.sh. 
```
    ./sripts/cmconfig.sh
    ...
    ./scripts/build.sh
```
Note the scripts must be run from the root directory of the repo.
Finally you can use run.sh to run the program
```
    ./scripts/run.sh
```

## On Windows
Run the cmconfig.bat
```
    scripts\cmconfig.bat
```
From here you can navigate to the build directory and run the LUNARIUM.sln file to build and run from inside Visual Studio. Or you can use build.bat to build from the command line. If you build from visual studio be sure to copy the test_data directory into the same directory with Lunarium.exe before running.
```
    scripts\build.bat
```
Or for a Release build:
```
    scripts\build.bat r
```
Then you can run the program:
```
    build\Debug\Lunarium
```
OR
```
    build\Release\Lunarium
```