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194 lines
4.9 KiB
Rust

use std::str;
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
// USED MEMORY ADDRESSES
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
const PROGRAM_START_ADDR: u16 = 0x0200; // Program code starts on page 2
const CPU_RESET_START_ADDR: u16 = 0xFFFC; // This is where the cpu looks for the address to start executing code at
pub const OUTPUT_BUF_ADDR: u16 = 0x1100; // Output buffer -- Put values to be printed at this location!
pub const INPUT_BUF_ADDR: u16 = 0x1200; // Input buffer
pub const CONSOLE_FLAGS_ADDR: u16 = 0x009A; // Grouping all of the console flags into a single byte
pub const PRINT_BYTE_FLAG: u8 = 0x01; // Then set one of these flags to trigger the print
pub const PRINT_STR_FLAG: u8 = 0x02; // and indicate what type is being printed.
pub const READ_KB_FLAG: u8 = 0x04; // Set this address to 1 to request user input from the keyboard
/////////////////////////////////////////////////////////////////////
// BUS
/////////////////////////////////////////////////////////////////////
use re6502::r6502::{R6502, Bus, Flags};
struct TBus
{
memory: [u8; 64 * 1024]
}
impl TBus
{
pub fn new() -> TBus
{
TBus { memory: [0; 64 * 1024] }
}
pub fn clear_memory(&mut self)
{
for i in 0..self.memory.len()
{
self.memory[i] = 0;
}
}
pub fn load_into_memory(&mut self, data: &[u8], at: u16)
{
for i in 0..data.len()
{
self.write(at + i as u16, data[i]);
}
}
}
impl Bus for TBus
{
fn read(&self, addr: u16) -> u8
{
self.memory[addr as usize]
}
fn write(&mut self, addr: u16, value: u8)
{
self.memory[addr as usize] = value;
}
}
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
// CONSOLE OUTPUT
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
struct OutputConsole
{
}
impl OutputConsole
{
// fn new() -> Console
// {
// Console { }
// }
fn clock(_cpu: &mut R6502, bus: &mut TBus )
{
// Check for a string to print
let mut value = bus.read(CONSOLE_FLAGS_ADDR);
if (value & PRINT_STR_FLAG) != 0
{
let mut msg: Vec<u8> = Vec::new();
let mut idx = 0;
while value != 0
{
value = bus.read(OUTPUT_BUF_ADDR + idx);
msg.push(value);
idx += 1;
}
// Mark the string as empty again
value &= !(PRINT_STR_FLAG);
bus.write(CONSOLE_FLAGS_ADDR, value);
println!("{}", str::from_utf8(&msg).unwrap());
}
// Check for byte to print
let mut flag = bus.read(CONSOLE_FLAGS_ADDR);
if (flag & PRINT_BYTE_FLAG)!= 0
{
// read the byte
let byte = bus.read(OUTPUT_BUF_ADDR);
// reset the flag
flag &= !(PRINT_BYTE_FLAG);
bus.write(CONSOLE_FLAGS_ADDR, flag);
// print the byte
println!("{}", byte as u8);
}
}
}
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
// CONSOLE INPUT
//|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
struct InputConsole {}
impl InputConsole
{
fn clock(_cpu: &mut R6502, bus: &mut TBus)
{
}
}
/////////////////////////////////////////////////////////////////////
// MACHINE
/////////////////////////////////////////////////////////////////////
pub struct TestMachine
{
bus: TBus,
cpu: R6502,
}
impl TestMachine
{
pub fn new() -> TestMachine
{
TestMachine { bus: TBus::new(), cpu: R6502::new() }
}
pub fn reset(&mut self)
{
self.cpu.reset(&mut self.bus);
}
pub fn load_program(&mut self, program: &[u8])
{
self.bus.clear_memory();
// Load program starting at page 2
self.bus.load_into_memory(program, PROGRAM_START_ADDR);
// Set the cpu program start address
self.bus.write(CPU_RESET_START_ADDR, (PROGRAM_START_ADDR & 0x00FF) as u8);
self.bus.write(CPU_RESET_START_ADDR + 1, ((PROGRAM_START_ADDR & 0xFF00) >> 8) as u8);
self.reset();
}
pub fn run_program(&mut self)
{
// Program should run until the cpu detects that it has stopped
// or when the program hits a BRK instruction
while !self.cpu.is_program_stopped() && self.cpu.check_flag(Flags::B) == 0
{
self.cpu.clock(&mut self.bus);
OutputConsole::clock(&mut self.cpu, &mut self.bus);
// TODO: Check if the input flag is set (need to choose a memory location for it)
// if it's set, prompt for input and copy the input into memory (need an address for that too)
// ACTUALLY: Move that logic into a new module (InputConsole) and just call clock() (like OutputConsole)
}
}
}