From 66130ff10438de1fb238d08494b85516f77cc19b Mon Sep 17 00:00:00 2001 From: Joey Pollack Date: Wed, 5 Jul 2023 13:15:11 -0400 Subject: [PATCH] Reorganize asset files Final commit on Godot 4.0.3 --- .../tile sets/Village_AnimatedWaterTiles.png | 0 .../Village_AnimatedWaterTiles.png.import | 34 +++++++++++++++++++ .../tile sets/Village_BuildingTiles.png | 0 .../Village_BuildingTiles.png.import | 34 +++++++++++++++++++ .../tile sets/Village_ObjectTiles.png | 0 .../tile sets/Village_ObjectTiles.png.import | 34 +++++++++++++++++++ .../tile sets/Village_TerrainTiles.png | 0 .../tile sets/Village_TerrainTiles.png.import | 34 +++++++++++++++++++ 8 files changed, 136 insertions(+) rename assets/{art => binary files}/tile sets/Village_AnimatedWaterTiles.png (100%) create mode 100644 assets/binary files/tile sets/Village_AnimatedWaterTiles.png.import rename assets/{art => binary files}/tile sets/Village_BuildingTiles.png (100%) create mode 100644 assets/binary files/tile sets/Village_BuildingTiles.png.import rename assets/{art => binary files}/tile sets/Village_ObjectTiles.png (100%) create mode 100644 assets/binary files/tile sets/Village_ObjectTiles.png.import rename assets/{art => binary files}/tile sets/Village_TerrainTiles.png (100%) create mode 100644 assets/binary files/tile sets/Village_TerrainTiles.png.import diff --git a/assets/art/tile sets/Village_AnimatedWaterTiles.png b/assets/binary files/tile sets/Village_AnimatedWaterTiles.png similarity index 100% rename from assets/art/tile sets/Village_AnimatedWaterTiles.png rename to assets/binary files/tile sets/Village_AnimatedWaterTiles.png diff --git a/assets/binary files/tile sets/Village_AnimatedWaterTiles.png.import b/assets/binary files/tile sets/Village_AnimatedWaterTiles.png.import new file mode 100644 index 0000000..8223dad --- /dev/null +++ b/assets/binary files/tile sets/Village_AnimatedWaterTiles.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bmbisnugxuuqr" +path="res://.godot/imported/Village_AnimatedWaterTiles.png-14a6af72246b5b9904009bb6d5f16ef8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/art/tile sets/Village_AnimatedWaterTiles.png" +dest_files=["res://.godot/imported/Village_AnimatedWaterTiles.png-14a6af72246b5b9904009bb6d5f16ef8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/art/tile sets/Village_BuildingTiles.png b/assets/binary files/tile sets/Village_BuildingTiles.png similarity index 100% rename from assets/art/tile sets/Village_BuildingTiles.png rename to assets/binary files/tile sets/Village_BuildingTiles.png diff --git a/assets/binary files/tile sets/Village_BuildingTiles.png.import b/assets/binary files/tile sets/Village_BuildingTiles.png.import new file mode 100644 index 0000000..b98062d --- /dev/null +++ b/assets/binary files/tile sets/Village_BuildingTiles.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dveq02wuyj0vc" +path="res://.godot/imported/Village_BuildingTiles.png-6ed6933d70e3e60161df5d5e2dd2b916.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/art/tile sets/Village_BuildingTiles.png" +dest_files=["res://.godot/imported/Village_BuildingTiles.png-6ed6933d70e3e60161df5d5e2dd2b916.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/art/tile sets/Village_ObjectTiles.png b/assets/binary files/tile sets/Village_ObjectTiles.png similarity index 100% rename from assets/art/tile sets/Village_ObjectTiles.png rename to assets/binary files/tile sets/Village_ObjectTiles.png diff --git a/assets/binary files/tile sets/Village_ObjectTiles.png.import b/assets/binary files/tile sets/Village_ObjectTiles.png.import new file mode 100644 index 0000000..276bdc4 --- /dev/null +++ b/assets/binary files/tile sets/Village_ObjectTiles.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://r5k2dy5ilwfn" +path="res://.godot/imported/Village_ObjectTiles.png-560ff130107c4f4ec7d294cae5fb9257.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/art/tile sets/Village_ObjectTiles.png" +dest_files=["res://.godot/imported/Village_ObjectTiles.png-560ff130107c4f4ec7d294cae5fb9257.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/art/tile sets/Village_TerrainTiles.png b/assets/binary files/tile sets/Village_TerrainTiles.png similarity index 100% rename from assets/art/tile sets/Village_TerrainTiles.png rename to assets/binary files/tile sets/Village_TerrainTiles.png diff --git a/assets/binary files/tile sets/Village_TerrainTiles.png.import b/assets/binary files/tile sets/Village_TerrainTiles.png.import new file mode 100644 index 0000000..4f1c89a --- /dev/null +++ b/assets/binary files/tile sets/Village_TerrainTiles.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dyappf5nr74vm" +path="res://.godot/imported/Village_TerrainTiles.png-f8acdffce84caef26364cc9e0b5c4ef8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/art/tile sets/Village_TerrainTiles.png" +dest_files=["res://.godot/imported/Village_TerrainTiles.png-f8acdffce84caef26364cc9e0b5c4ef8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1