upgrades project to godot 4.2.2
parent
f41441e347
commit
eb7cbf97d9
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{
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"godotTools.editorPath.godot4": "/home/joey/Programs/Godot_v4.2.2-stable_linux.x86_64"
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}
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@ -1,5 +1,6 @@
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class_name CombatAction
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extends Node
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class_name Action
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@export var ActionName = "NONE"
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[gd_scene load_steps=2 format=3 uid="uid://djn8b685adlak"]
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[ext_resource type="Script" path="res://Systems/Combat/Actions/Scripts/action.gd" id="1_sqc33"]
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[ext_resource type="Script" path="res://Systems/Combat/Actions/Scripts/combat_action.gd" id="1_sqc33"]
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[node name="action" type="Node"]
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script = ExtResource("1_sqc33")
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