Renames game_plugin to hello_plugin to prepare for the real game_plugin

master
Joey Pollack 2 years ago
parent b53580c13e
commit b9e9069509

@ -1,9 +1,9 @@
use bevy::prelude::*;
pub struct GamePlugin;
pub struct HelloPlugin;
impl Plugin for GamePlugin
impl Plugin for HelloPlugin
{
fn build(&self, app: &mut App)
{

@ -1,14 +1,13 @@
use bevy::prelude::*;
mod game_plugin;
use game_plugin::GamePlugin;
mod hello_plugin;
use hello_plugin::HelloPlugin;
fn main()
{
App::new()
.add_plugins((DefaultPlugins, GamePlugin))
.add_plugins((DefaultPlugins, HelloPlugin))
.run();
}

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