@ -18,6 +18,16 @@ MyNode::~MyNode()
{
}
// Override built-in methods with your own logic. Make sure to declare them in the header as well!
void MyNode::_ready()
void MyNode::_process(double delta)
void MyNode::hello_node()
UtilityFunctions::print("Hello GDExtension Node!");
@ -15,5 +15,8 @@ public:
MyNode();
~MyNode();
void _ready() override;
void _process(double delta) override;
void hello_node();
};