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25 lines
370 B
C++

#pragma once
#include <godot_cpp/classes/object.hpp>
#include <godot_cpp/core/class_db.hpp>
using namespace godot;
class MySingleton : public Object
{
GDCLASS(MySingleton, Object);
static MySingleton *singleton;
protected:
static void _bind_methods();
public:
static MySingleton *get_singleton();
MySingleton();
~MySingleton();
void hello_singleton();
};