
High Importance:
    ✔ Rotated children translate in local space instead of world space (set the parents velocity and see the rotated child move incorrectly) @done(22-10-18 13:46)
        ✔ Parent/child transform hierarchy doesn't seem to work correctly in general @done(22-10-18 13:46)
    ☐ Colors are not saved accurately
    ✔ Add Component button on properties view no longer works @critical @done(22-09-07 13:44)
    ✔ AssetBrowser back button does not stop at the asset root directory @high @done(22-07-05 13:53)
    ✔ Editor does not get absolute paths from the file browser - replace with NFD dialogs @critical @done(22-05-20 18:36)
    ✔ The Map Editor does not get the tile maps when a project is opened @high @done (3/3/2022, 2:47:41 PM)
    ✔ Tile Set IDs (as opposed to the Asset ID) is not saved or loaded yet @high @done (3/11/2022, 2:10:30 PM)
    ✔ Had to flip the V component of the UVs for the sprite vertices. This fixes the partial image drawing but will need to be accounted for in other places in the editor. @done (3/14/2022, 1:46:48 PM)
    ✔ @high Editor asset file paths are saved as absolute paths. They need to be relative to the project root. @done(22-03-18 20:41)

Medium Importance:
    ✔ Console log output has extra vertical spacing between each line @done(22-11-02 18:15)
    ☐ Lines do not rotate correctly
    ☐ Map Editor can be docked into the main window. The window IDs should prevent this.
    ✔ Map Editor does not grab tile sets if the Map Editor is opened before a project is loaded @done(22-09-07 15:00)
    ✔ Map Editor paints the wrong tiles when scrolling with the middle mouse button (this may have to do with the parent window having the scroll bar) @done(22-04-07 13:50)