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lunarium_OLD/docs/editor.todo

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Editor: @high
✔ Come up with project directory structure @done (9/17/2021, 6:46:44 PM)
☐ Make the editor a separate module @high
☐ Implement Run Mode interface class @high
☐ Reference raw asset files in a "content" folder@high
☐ Platform independant file browsing
☐ Scan script files to make sure they don't overwrite globals
Raw Asset Importers:
- Need classes to import raw resource files for the editor
☐ Raw Resource importer interface class
☐ Raw Image importer class
☐ Raw Sound importer class
☐ Raw font file importer class
GUI Panels:
Project Overview (Tree view):
Game Viewport:
Scene View:
Scene Hierarchy (Tree View):
Tile Map Editor:
☐ Tile map canvas
☐ Tile map pallete
☐ Hideable grid
☐ Stamp creater
☐ Flood Fill
Asset Viewer:
Properties: