Commit Graph

52 Commits (1e38af39aa53293503115ed20be37084855697f8)

Author SHA1 Message Date
Joey Pollack 1e38af39aa Refactors script registration to use a map of maps. Map of entity id to map of scripts; script name is key script instance is value. 3 years ago
Joey Pollack 0c2b5b2def Reorganized script api files
Added access to BlockOutComponent to the scripting system
3 years ago
Joey Pollack f0dd9e4e4d Physics components and physics sim working
Cleaned up tree view panels (no arrows on items with no children)
3 years ago
Joey Pollack 3c55ca9c5b CoreAPI initialization hooked up to WrenState
Foreign method binding system setup
3 years ago
Joey Pollack de8bc580df Script editor asset and script component created
Script component can track a script editor asset by it's UUID
Double clicking a script asset opens the script in vs code
3 years ago
Joey Pollack fa6bf27183 Editor assets switched to use UUIDs 3 years ago
Joey Pollack 50f338c68a Adds foundation for Wren to replace LUA 3 years ago
Joey Pollack 95d9630b6b Corrected entity parent/child math bug
children now follow parents correctly
3 years ago
Joey Pollack 148dd8e1bc Drag/drop to change entity parent/child relationship working 3 years ago
Joey Pollack b87f95dd94 Drag and drop entities partially working 3 years ago
Joey Pollack 4b9bbc8991 Sorting render groups by render layer 3 years ago
Joey Pollack 2279b3ff45 Entity parent/child hierarchies implemented 3 years ago
Joey Pollack d893849dc3 Basic parent/child relation working with entities 3 years ago
Joey Pollack 9686b05a67 PoC working for parent/child in quad rendering 3 years ago
Joey Pollack c330319ad2 Adds BlockOutComponent for graphically representing an entity with a simple quad.
WorldView preview drawing works!
Middle Mouse drag to move works for WorldView
3 years ago
Joey Pollack 73f2e06541 Adds new events to the editor 3 years ago
Joey Pollack cd541e7d75 Adds VelocityComponent and CameraComponent
Adds instructions doc explaining the process of adding new components
3 years ago
Joey Pollack 9c37b81765 FINISHED! 3 years ago
Joey Pollack 43ac2d1d06 Editor builds with some render code removed 3 years ago
Joey Pollack 225199dfcc New renderer is feature-complete 3 years ago
Joey Pollack 7f9cb5ce58 DrawEllipseFilled working 3 years ago
Joey Pollack 0aa09c280e Data double buffer moved into the VertexBuffer class
Draw method added to VertexBuffer class
3 years ago
Joey Pollack a3a8743d21 We have line drawing in batch 3 years ago
Joey Pollack f0fb3fdec1 Line shaders written
Renderer2D prepared for Lines and Ellipses
3 years ago
Joey Pollack 8d75fd9488 DrawSprite implemented (just calls DrawQuad) 3 years ago
Joey Pollack 777b4bd2f3 Multiple texture slots working in the quad shader 3 years ago
Joey Pollack 7f97bdae15 Stress testing with math on the CPU 3 years ago
Joey Pollack ec492b119f Texture and FrameBuffer classes implemented 3 years ago
Joey Pollack 5beb9b2789 In process of creating the orthographic camera and camera component
In process of Implementing world rendering and the world view panel in the editor
3 years ago
Joey Pollack f8cb13d856 Components can be added to entities through the PropertiesView panel
Transform component can be added and serialized/Deserialized
3 years ago
Joey Pollack 829ca1bbb5 World object and Entities can be serialized and deserialized 3 years ago
Joey Pollack 57e610b893 Fixed bug that allowed the asset browser's back button to leave the project's assets directory 3 years ago
Joey Pollack 0160e7c623 Adds serialization base classes
Adds file writing to BinaryFileBuffer
3 years ago
Joey Pollack 5ada9d5e1c Fixed bug with asset drag/drop 4 years ago
Joey Pollack b49ae6484c Adds World Editor Asset
World assets can be created from the AssetBrowser context menu
4 years ago
Joey Pollack 5c83a63b3c Beginning of properties window working 4 years ago
Joey Pollack 595adb717c Added TODO markers for testing asset trash 4 years ago
Joey Pollack 4a84ca0bcd adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago
Joey Pollack 09953c0e7d Removed the gui namespace
Moved panel_manager out of editor and into the core
4 years ago
Joey Pollack 0fb6e94a2f Added new folder icon
New entities can be added to the world root
4 years ago
Joey Pollack ce1ce8ef49 Asset drag/drop to move file working 4 years ago
Joey Pollack c3df5775d0 Asset Browser now has references to the actual EditorAsset objects and can detect single click selection and double click open actions 4 years ago
Joey Pollack 9dede57b96 First ECS test in the editor working (Tag component editable using a temp-testing entity in the editor) 4 years ago
Joey Pollack e237d0dcb5 Added UUIDs to entities
Added component add/remove/check/get methods for Entity
4 years ago
Joey Pollack 36c67d57d7 ImGui file browser completely removed 4 years ago
Joey Pollack 016809cc3f Adds nfd
fixes project creation and loading
fixes asset importing
4 years ago
Joey Pollack 6f00e84229 XML changed to JSON 4 years ago
Joey Pollack 564f3e8efe Final refactor touches 4 years ago
Joey Pollack 25efe7411d Moves internal_font functionality into the data_manager 4 years ago
Joey Pollack c7928af683 Logger updated with static functions for each log level
Platform terminal class implemented - allows changing terminal colors (test on linux)
CoreLogListener implemented to use the terminal colors
4 years ago