Joey Pollack
|
43ac2d1d06
|
Editor builds with some render code removed
|
3 years ago |
Joey Pollack
|
225199dfcc
|
New renderer is feature-complete
|
3 years ago |
Joey Pollack
|
7f9cb5ce58
|
DrawEllipseFilled working
|
3 years ago |
Joey Pollack
|
0aa09c280e
|
Data double buffer moved into the VertexBuffer class
Draw method added to VertexBuffer class
|
3 years ago |
Joey Pollack
|
a3a8743d21
|
We have line drawing in batch
|
3 years ago |
Joey Pollack
|
f0fb3fdec1
|
Line shaders written
Renderer2D prepared for Lines and Ellipses
|
3 years ago |
Joey Pollack
|
8d75fd9488
|
DrawSprite implemented (just calls DrawQuad)
|
3 years ago |
Joey Pollack
|
777b4bd2f3
|
Multiple texture slots working in the quad shader
|
3 years ago |
Joey Pollack
|
7f97bdae15
|
Stress testing with math on the CPU
|
3 years ago |
Joey Pollack
|
b49ae6484c
|
Adds World Editor Asset
World assets can be created from the AssetBrowser context menu
|
4 years ago |