Joey Pollack
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c330319ad2
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Adds BlockOutComponent for graphically representing an entity with a simple quad.
WorldView preview drawing works!
Middle Mouse drag to move works for WorldView
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3 years ago |
Joey Pollack
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73f2e06541
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Adds new events to the editor
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3 years ago |
Joey Pollack
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cd541e7d75
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Adds VelocityComponent and CameraComponent
Adds instructions doc explaining the process of adding new components
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3 years ago |
Joey Pollack
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17fa0aeb68
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Preparing editor assets to show their properties
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3 years ago |
Joey Pollack
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3dd13b06f5
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Release mode crash bug fixed (uninitialized variable....)
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3 years ago |
Joey Pollack
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ce3dd3f984
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Adds extra/custom ImGui methods
Slightly shrink default font size
Asset folder always open in asset browser
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3 years ago |
Joey Pollack
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f8cb13d856
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Components can be added to entities through the PropertiesView panel
Transform component can be added and serialized/Deserialized
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3 years ago |
Joey Pollack
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5c83a63b3c
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Beginning of properties window working
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4 years ago |
Joey Pollack
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578bd98b40
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ImGui::Begin call moved to the Panel class
Adds PreBegin in case code needs to be run just before ImGui::Begin is called
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4 years ago |
Joey Pollack
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09953c0e7d
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Removed the gui namespace
Moved panel_manager out of editor and into the core
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4 years ago |
Joey Pollack
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c3df5775d0
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Asset Browser now has references to the actual EditorAsset objects and can detect single click selection and double click open actions
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4 years ago |
Joey Pollack
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9dede57b96
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First ECS test in the editor working (Tag component editable using a temp-testing entity in the editor)
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4 years ago |
Joey Pollack
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eeb33c06ff
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assets and gui moved back into the lunarium project
dearimgui moved into external
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4 years ago |
Joey Pollack
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b42b0c69a0
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Adds beginnings of the style guide
Refactors file and folder names to conform to the style guide
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4 years ago |