Commit Graph

94 Commits (50f338c68a09dc267ac4c20481ce853f6eefe0d7)

Author SHA1 Message Date
Joey Pollack 50f338c68a Adds foundation for Wren to replace LUA 3 years ago
Joey Pollack 95d9630b6b Corrected entity parent/child math bug
children now follow parents correctly
3 years ago
Joey Pollack ee9112897c Basic world simulation working in editor 3 years ago
Joey Pollack 148dd8e1bc Drag/drop to change entity parent/child relationship working 3 years ago
Joey Pollack b87f95dd94 Drag and drop entities partially working 3 years ago
Joey Pollack c5ef8805db Delete entity hierarchy working 3 years ago
Joey Pollack 7e41b4d259 Entity remove working 3 years ago
Joey Pollack 82dc6b000a Components can be removed 3 years ago
Joey Pollack 2bf786ac9d Components can be removed 3 years ago
Joey Pollack f16ce840b2 Entities respect their parent's transforms again 3 years ago
Joey Pollack 4b9bbc8991 Sorting render groups by render layer 3 years ago
Joey Pollack 2279b3ff45 Entity parent/child hierarchies implemented 3 years ago
Joey Pollack d893849dc3 Basic parent/child relation working with entities 3 years ago
Joey Pollack c330319ad2 Adds BlockOutComponent for graphically representing an entity with a simple quad.
WorldView preview drawing works!
Middle Mouse drag to move works for WorldView
3 years ago
Joey Pollack 73f2e06541 Adds new events to the editor 3 years ago
Joey Pollack cd541e7d75 Adds VelocityComponent and CameraComponent
Adds instructions doc explaining the process of adding new components
3 years ago
Joey Pollack 9e49450b0b Editor Assets can draw their properties 3 years ago
Joey Pollack 17fa0aeb68 Preparing editor assets to show their properties 3 years ago
Joey Pollack 8bda714099 Fixed crash bug in TileMap 3 years ago
Joey Pollack 3dd13b06f5 Release mode crash bug fixed (uninitialized variable....) 3 years ago
Joey Pollack 9c37b81765 FINISHED! 3 years ago
Joey Pollack 43ac2d1d06 Editor builds with some render code removed 3 years ago
Joey Pollack 593a16c9cc Re-write of renderer is more or less stable and hooked back up to the core engine.
Quads do not render but gui windows do.
3 years ago
Joey Pollack 5beb9b2789 In process of creating the orthographic camera and camera component
In process of Implementing world rendering and the world view panel in the editor
3 years ago
Joey Pollack ed6fdbdb5b Removed style selection
Set charcoal to default style
Tweeked styles
3 years ago
Joey Pollack 0da94313d2 Trying to make the properties view look nice. Using the ImGuiDrawList API. 3 years ago
Joey Pollack ce3dd3f984 Adds extra/custom ImGui methods
Slightly shrink default font size
Asset folder always open in asset browser
3 years ago
Joey Pollack f8cb13d856 Components can be added to entities through the PropertiesView panel
Transform component can be added and serialized/Deserialized
3 years ago
Joey Pollack 829ca1bbb5 World object and Entities can be serialized and deserialized 3 years ago
Joey Pollack 57e610b893 Fixed bug that allowed the asset browser's back button to leave the project's assets directory 3 years ago
Joey Pollack 0160e7c623 Adds serialization base classes
Adds file writing to BinaryFileBuffer
3 years ago
Joey Pollack 5ada9d5e1c Fixed bug with asset drag/drop 4 years ago
Joey Pollack b49ae6484c Adds World Editor Asset
World assets can be created from the AssetBrowser context menu
4 years ago
Joey Pollack 5c83a63b3c Beginning of properties window working 4 years ago
Joey Pollack d55d28fe1b Fixes build on linux
Fixes bug that prevented panels from being opened from the menu
4 years ago
Joey Pollack 595adb717c Added TODO markers for testing asset trash 4 years ago
Joey Pollack 4a84ca0bcd adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago
Joey Pollack 2f27fcf8bc New Popup panel system working 4 years ago
Joey Pollack 578bd98b40 ImGui::Begin call moved to the Panel class
Adds PreBegin in case code needs to be run just before ImGui::Begin is called
4 years ago
Joey Pollack 09953c0e7d Removed the gui namespace
Moved panel_manager out of editor and into the core
4 years ago
Joey Pollack 0fb6e94a2f Added new folder icon
New entities can be added to the world root
4 years ago
Joey Pollack 72894c35fa Asset Browser tool bar improved
Asset Browser directory tree behavior improved
4 years ago
Joey Pollack ce1ce8ef49 Asset drag/drop to move file working 4 years ago
Joey Pollack a80d98d0c0 Asset browser updated - drag and drop concept implemented, double clicking on folder in content window will open the folder 4 years ago
Joey Pollack c3df5775d0 Asset Browser now has references to the actual EditorAsset objects and can detect single click selection and double click open actions 4 years ago
Joey Pollack 9dede57b96 First ECS test in the editor working (Tag component editable using a temp-testing entity in the editor) 4 years ago
Joey Pollack e237d0dcb5 Added UUIDs to entities
Added component add/remove/check/get methods for Entity
4 years ago
Joey Pollack d9f7a136e5 Start of ECS - files added
NFD wrapped up behind utils FileSystem functions
4 years ago
Joey Pollack 36c67d57d7 ImGui file browser completely removed 4 years ago
Joey Pollack 016809cc3f Adds nfd
fixes project creation and loading
fixes asset importing
4 years ago