Joey Pollack
88199d1194
Refactored the docs directory
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Adds 3rd party tools list
Refactored tester lib into testbed
Adds colored build result message to build.bat script
4 years ago
Joey Pollack
8e07cec621
Panel and PanelManager refactored. Panel IDs are now handed out when added to the PanelManager. The IDs are no longer tied to the gui subsystem through enum values.
4 years ago
Joeyrp
6e2f676f11
gui code refactored and moved into its own library
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the LuaConsole and LogGui have been merged into a single Console panel. The appearance looks good and the lua console part works. Still need to add the log history and log filter options.
4 years ago
Joeyrp
7039b1e26b
Renderer now supports multiple arbitrarily sized frame buffers
4 years ago
Joeyrp
7ca93ababf
Separated out assets and utils into their own libraries
4 years ago
Joeyrp
4486eb8890
Debug log and LUA console gui windows implemented
4 years ago
Joeyrp
cc811b2a7e
Beginnings of the Tester Run Mode implemented
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Changed font loading to use binary buffers
4 years ago
Joeyrp
ffecb901d6
Flipped y axis of texture coord when drawing images
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added run mode system
beginning of Tester Run Mode class
4 years ago
Joeyrp
f61c3c7c47
basic gui class setup but the demo window does not render
4 years ago
Joeyrp
8f3524ae4e
Reorganized some files to avoid directly including glad/gl and glfw
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CreateImage method implemented
4 years ago
Joey Pollack
78e15c546e
fix errors that prevented building on linux systems
4 years ago
Joeyrp
1e40bacfb7
Real main file added
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Game loop shell implemented
4 years ago
Joeyrp
a92e55ee01
Adds binary file buffer and the basics of the Window class
4 years ago
Joeyrp
6efe491453
Adds command line arguments processor
4 years ago
Joeyrp
81ee7e848c
Adds scripts for building and cleaning from the windows command line
4 years ago
Joeyrp
209ad6b3c0
Added glad2
4 years ago
Joeyrp
51c5bb7191
core file created
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engine state loading/saving implemented
4 years ago