Joey Pollack
|
564f3e8efe
|
Final refactor touches
|
4 years ago |
Joey Pollack
|
c7928af683
|
Logger updated with static functions for each log level
Platform terminal class implemented - allows changing terminal colors (test on linux)
CoreLogListener implemented to use the terminal colors
|
4 years ago |
Joey Pollack
|
6c43f17c27
|
utils moved back into the core (no longer a lib)
|
4 years ago |
Joey Pollack
|
289c1de828
|
player run mode name changed back to game
Added region selecting outline to map canvas tool bar
|
4 years ago |
Joey Pollack
|
8e07cec621
|
Panel and PanelManager refactored. Panel IDs are now handed out when added to the PanelManager. The IDs are no longer tied to the gui subsystem through enum values.
|
4 years ago |
Joeyrp
|
6aef59c7e3
|
editor assets refactored to fit the new project content system design
|
4 years ago |
Joeyrp
|
f4e5de912d
|
Separates out the tile map into it's own class
Refactors some file names and locations (igraphics.h -> graphics.h, types.h/cpp moved to core)
|
4 years ago |
Joeyrp
|
bd63502601
|
Added world size (the number of regions in a world)
The gird's 0, 0 index is now the center of the grid (so a 10, 10 grid goes from 4, 4 to -4, -4)
|
4 years ago |
Joeyrp
|
fff5c18842
|
Grid container added
World system started
|
4 years ago |