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lunarium_OLD
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159 Commits
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3.2 MiB
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gui_api_redesign
core_refactor
Gui_Panel_Refactor
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3 Commits (9e49450b0bcfa4a41139a3d41a29a2fd729f2879)

Author SHA1 Message Date
Joey Pollack dfa237d2be Text rendering working again 3 years ago
Joey Pollack f88c8a8918 renderer2D DrawQuad can now draw sub-regions of textures, this allows for sprite sheets again 3 years ago
Joey Pollack a3a89a291a Text Renderer is properly joining all of the character pixel data into one long texture! The characters are aligned to the top of the frame (which I think is correct for calculating the uvs for each char) 3 years ago
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