Joeyrp
|
a42dc3c71a
|
Refactored the tester to use scene classes to for different testing functions
|
4 years ago |
Joeyrp
|
7ca93ababf
|
Separated out assets and utils into their own libraries
|
4 years ago |
Joeyrp
|
03fb715622
|
Asset Index loader implemented (can not test yet)
Beginnings of asset pipeline designed
|
4 years ago |
Joeyrp
|
4486eb8890
|
Debug log and LUA console gui windows implemented
|
4 years ago |
Joeyrp
|
cc811b2a7e
|
Beginnings of the Tester Run Mode implemented
Changed font loading to use binary buffers
|
4 years ago |
Joeyrp
|
ffecb901d6
|
Flipped y axis of texture coord when drawing images
added run mode system
beginning of Tester Run Mode class
|
4 years ago |
Joeyrp
|
e0adc0dc28
|
Render to texture implemented - need to flip the resulting image vertically
|
4 years ago |
Joeyrp
|
54982faa24
|
Fixed Input System
|
4 years ago |
Joeyrp
|
b0142f3348
|
Added basic debug log window
|
4 years ago |
Joeyrp
|
8f3524ae4e
|
Reorganized some files to avoid directly including glad/gl and glfw
CreateImage method implemented
|
4 years ago |
Joeyrp
|
9ad0276d3c
|
Moved some files around
Input manager is ported and just needs to be used by the core
|
4 years ago |
Joeyrp
|
f8d2df5007
|
Filled out the todo list a bit
|
4 years ago |
Joeyrp
|
7919f34d01
|
Addsd the text renderer and internal font (Open-Sans.ttf)
Some graphics testing code added to the core game loop
|
4 years ago |
Joeyrp
|
6afa6d8505
|
Freetype added to the project (need to test in linux)
|
4 years ago |
Joeyrp
|
1e40bacfb7
|
Real main file added
Game loop shell implemented
|
4 years ago |