// Generated automatically from src/optional/wren_opt_random.wren. Do not edit. static const char* randomModuleSource = "foreign class Random {\n" " construct new() {\n" " seed_()\n" " }\n" "\n" " construct new(seed) {\n" " if (seed is Num) {\n" " seed_(seed)\n" " } else if (seed is Sequence) {\n" " if (seed.isEmpty) Fiber.abort(\"Sequence cannot be empty.\")\n" "\n" " // TODO: Empty sequence.\n" " var seeds = []\n" " for (element in seed) {\n" " if (!(element is Num)) Fiber.abort(\"Sequence elements must all be numbers.\")\n" "\n" " seeds.add(element)\n" " if (seeds.count == 16) break\n" " }\n" "\n" " // Cycle the values to fill in any missing slots.\n" " var i = 0\n" " while (seeds.count < 16) {\n" " seeds.add(seeds[i])\n" " i = i + 1\n" " }\n" "\n" " seed_(\n" " seeds[0], seeds[1], seeds[2], seeds[3],\n" " seeds[4], seeds[5], seeds[6], seeds[7],\n" " seeds[8], seeds[9], seeds[10], seeds[11],\n" " seeds[12], seeds[13], seeds[14], seeds[15])\n" " } else {\n" " Fiber.abort(\"Seed must be a number or a sequence of numbers.\")\n" " }\n" " }\n" "\n" " foreign seed_()\n" " foreign seed_(seed)\n" " foreign seed_(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16)\n" "\n" " foreign float()\n" " float(end) { float() * end }\n" " float(start, end) { float() * (end - start) + start }\n" "\n" " foreign int()\n" " int(end) { (float() * end).floor }\n" " int(start, end) { (float() * (end - start)).floor + start }\n" "\n" " sample(list) {\n" " if (list.count == 0) Fiber.abort(\"Not enough elements to sample.\")\n" " return list[int(list.count)]\n" " }\n" " sample(list, count) {\n" " if (count > list.count) Fiber.abort(\"Not enough elements to sample.\")\n" "\n" " var result = []\n" "\n" " // The algorithm described in \"Programming pearls: a sample of brilliance\".\n" " // Use a hash map for sample sizes less than 1/4 of the population size and\n" " // an array of booleans for larger samples. This simple heuristic improves\n" " // performance for large sample sizes as well as reduces memory usage.\n" " if (count * 4 < list.count) {\n" " var picked = {}\n" " for (i in list.count - count...list.count) {\n" " var index = int(i + 1)\n" " if (picked.containsKey(index)) index = i\n" " picked[index] = true\n" " result.add(list[index])\n" " }\n" " } else {\n" " var picked = List.filled(list.count, false)\n" " for (i in list.count - count...list.count) {\n" " var index = int(i + 1)\n" " if (picked[index]) index = i\n" " picked[index] = true\n" " result.add(list[index])\n" " }\n" " }\n" "\n" " return result\n" " }\n" "\n" " shuffle(list) {\n" " if (list.isEmpty) return\n" "\n" " // Fisher-Yates shuffle.\n" " for (i in 0...list.count - 1) {\n" " var from = int(i, list.count)\n" " var temp = list[from]\n" " list[from] = list[i]\n" " list[i] = temp\n" " }\n" " }\n" "}\n";