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212 lines
6.7 KiB
C++
212 lines
6.7 KiB
C++
/******************************************************************************
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* File - properties_view.h
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* Author - Joey Pollack
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* Date - 2022/01/26 (y/m/d)
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* Mod Date - 2022/01/26 (y/m/d)
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* Description - Displayes the properties and components(?) of the selected
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* object.
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******************************************************************************/
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#include "properties_view.h"
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#include "editor/editor.h"
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#include <dearimgui/imgui.h>
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#include <gui/imgui_ext.h>
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#include <editor/editor.h>
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#include <world/entity.h>
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#include <world/components.h>
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#include <editor/contents/editor_asset.h>
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#include <editor/component_guis.h>
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/////////////////////////////////////////////////////////////////////
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// MACROS MACROS
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/////////////////////////////////////////////////////////////////////
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#define PRESENT_COMP_CHOICE(str_name, type_name, pv) \
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if (ImGui::Selectable(str_name)){\
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if (pv->mpSelectedEntity->HasComponent<type_name>()) {\
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pv->OpenPopup(Popup::ADD_COMP_FAIL).LogIfFailed(Editor::LogCat);\
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return false;\
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}\
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pv->mpSelectedEntity->AddComponent<type_name>();\
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if (!pv->mpSelectedEntity->HasComponent<type_name>()) {\
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Logger::Error(Editor::LogCat, "Component not added to entity - unknown error");\
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}\
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Logger::Info(Editor::LogCat, "Component added to entity: %ll", pv->mpSelectedEntity->GetUUID());\
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return false;\
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}
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#define DRAW_COMP_GUI(type_name, func_name) \
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if (mpSelectedEntity->HasComponent<type_name>()) \
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{ \
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ImGui::PopStyleVar(); \
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if (CompGui::func_name(mpSelectedEntity->GetComponent<type_name>())) \
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{\
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mpSelectedEntity->RemoveComponent<type_name>();\
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}\
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, spacing_y)); \
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ImGui::Separator(); \
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}
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/////////////////////////////////////////////////////////////////////
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// CLASS DEFINTION BEGIN
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/////////////////////////////////////////////////////////////////////
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namespace lunarium { namespace editor
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{
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PropertiesView::PropertiesView(Editor* pEditor)
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: Panel("Properties", PanelDockZone::DDZ_RIGHT, true, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoScrollbar),
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mpSelectedAsset(nullptr), mpSelectedEntity(nullptr), mIsLocked(false), mpEditor(pEditor)
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{
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// ADD COMPONENT POPUP
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AddPopup(Popup::ADD_COMP, "Add Component", [](Panel* p)
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{
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PropertiesView* pv = (PropertiesView*)p;
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int is_hover = ImGui::IsWindowHovered();
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// List components that can be added
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PRESENT_COMP_CHOICE("Tag Component", TagComponent, pv)
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PRESENT_COMP_CHOICE("Transform Component", TransformComponent, pv)
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PRESENT_COMP_CHOICE("Velocity Component", VelocityComponent, pv)
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PRESENT_COMP_CHOICE("Camera Component", CameraComponent, pv)
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PRESENT_COMP_CHOICE("Block Out Component", BlockOutComponent, pv)
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if ((ImGui::IsMouseClicked(ImGuiMouseButton_Left) && is_hover < 1))
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{
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return false;
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}
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// ImGui::Text("Is Window Hovered? %d", is_hover);
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return true;
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}).LogIfFailed(Editor::LogCat);
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// ADD COMP FAILED POPUP
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AddPopup(Popup::ADD_COMP_FAIL, "Add Comp Fail", [] (Panel* p)
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{
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ImGui::Text("Can not add that component - Entity already has it");
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if (ImGui::Button("OK") || (ImGui::IsMouseClicked(ImGuiMouseButton_Left) && !ImGui::IsWindowHovered()))
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{
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return false;
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}
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return true;
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}).LogIfFailed(Editor::LogCat);
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}
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/////////////////////////////////////////////////////////////////////
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// RENDER METHOD
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/////////////////////////////////////////////////////////////////////
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void PropertiesView::DoFrame()
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{
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ShowToolBar();
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if (mpSelectedEntity)
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{
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ShowEntity();
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}
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if (mpSelectedAsset)
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{
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ShowAsset();
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}
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}
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/////////////////////////////////////////////////////////////////////
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// INTERFACE METHODS
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/////////////////////////////////////////////////////////////////////
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void PropertiesView::SetSelection(Entity* pEntity)
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{
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if (mIsLocked)
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{
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return;
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}
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mpSelectedAsset = nullptr;
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mpSelectedEntity = pEntity;
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}
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void PropertiesView::SetSelection(EditorAsset* pAsset)
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{
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if (mIsLocked)
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{
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return;
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}
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mpSelectedEntity = nullptr;
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mpSelectedAsset = pAsset;
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}
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/////////////////////////////////////////////////////////////////////
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// HELPER METHODS HELPER METHODS
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/////////////////////////////////////////////////////////////////////
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void PropertiesView::ShowToolBar()
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{
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ImGui::BeginChild("##PropsToolBar", ImVec2(0, ImGui::GetFrameHeightWithSpacing()));
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ImGui::Checkbox("Locked", &mIsLocked);
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ImGui::EndChild();
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ImGui::Separator();
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}
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void PropertiesView::ShowEntity()
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{
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LUUID id = mpSelectedEntity->GetUUID();
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ImGui::Text("UUID: %llu", (u64)id);
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char buffer[256] = { 0 };
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strcpy(buffer, mpSelectedEntity->GetName().c_str());
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ImGui::Text("Name:");
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ImGui::SameLine();
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if (ImGui::InputText("##Entity Name", buffer, 256))
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{
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mpSelectedEntity->SetName(buffer);
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}
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ImGui::Separator();
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ImGuiExt::TextCentered("Components");
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float spacing_y = 12.0f;
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, spacing_y));
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ImGui::Separator();
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// TODO: iterate through components
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if (mpSelectedEntity->HasComponent<TagComponent>())
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{
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if (CompGui::RenderTagComp(mpSelectedEntity->GetComponent<TagComponent>()))
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{
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mpSelectedEntity->RemoveComponent<TagComponent>();
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}
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ImGui::Separator();
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}
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DRAW_COMP_GUI(TransformComponent, RenderTransformComp)
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DRAW_COMP_GUI(VelocityComponent, RenderVelocityComp)
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DRAW_COMP_GUI(CameraComponent, RenderCameraComp)
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DRAW_COMP_GUI(BlockOutComponent, RenderBlockOutComp)
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// After all components rendered
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if (ImGuiExt::ButtonCentered("Add Component"))
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{
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OpenPopup(Popup::ADD_COMP).LogIfFailed(Editor::LogCat);
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}
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ImGui::PopStyleVar();
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}
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void PropertiesView::ShowAsset()
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{
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if (mpSelectedAsset)
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{
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if (mpSelectedAsset->DrawProperties())
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{
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mpEditor->OnAssetUpdate(mpSelectedAsset);
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}
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}
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}
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}}
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