Merge pull request #8 from Squatnet/4.1.3-fixes

update godot-cpp to 4.1 latest, (4.1.3) and fix up register_types.cpp
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Nathan Franke 2 years ago committed by GitHub
commit 8e095972a3
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@ -1 +1 @@
Subproject commit 9d1c396c54fc3bdfcc7da4f3abcb52b14f6cce8f Subproject commit 631cd5fe37d4e6df6e5eb66eb4435feca12708cc

@ -36,9 +36,9 @@ void gdextension_terminate(ModuleInitializationLevel p_level)
extern "C" extern "C"
{ {
GDExtensionBool GDE_EXPORT gdextension_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) GDExtensionBool GDE_EXPORT gdextension_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
{ {
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization); godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(gdextension_initialize); init_obj.register_initializer(gdextension_initialize);
init_obj.register_terminator(gdextension_terminate); init_obj.register_terminator(gdextension_terminate);

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