update README.md

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Nathan Franke 3 years ago
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@ -23,12 +23,12 @@ GDExtension template that automatically builds into a self-contained addon for t
- `src/` - Source code of this extension. - `src/` - Source code of this extension.
- `godot-cpp/` - Submodule needed for GDExtension compilation. - `godot-cpp/` - Submodule needed for GDExtension compilation.
¹ Before distributing as an addon, all platform binaries must be in the `bin/` directory. This is done automatically by GitHub Actions. ¹ Before distributing as an addon, all binaries for all platforms must be built and copied to the `bin/` directory. This is done automatically by GitHub Actions.
### Make it your own: ### Make it your own:
1. Rename `project/addons/example/` and `project/addons/example/example.gdextension`. 1. Rename `project/addons/example/` and `project/addons/example/example.gdextension`. The library name is automatically changed to the gdextension file name.
2. Replace `LICENSE`, `README.md`, and your code in `src/`. 2. Replace `LICENSE`, `README.md`, and your code in `src/`.
3. Not required, but consider leaving a note about this template if you found it helpful. 3. Not required, but consider leaving a note about this template if you found it helpful!
### Distributing your extension on the Godot Asset Library: ### Distributing your extension on the Godot Asset Library:
1. Go to Repository→Actions and download the latest artifact. 1. Go to Repository→Actions and download the latest artifact.

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