Joey Pollack
36c67d57d7
ImGui file browser completely removed
4 years ago
Joey Pollack
016809cc3f
Adds nfd
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fixes project creation and loading
fixes asset importing
4 years ago
Joey Pollack
6f00e84229
XML changed to JSON
4 years ago
Joey Pollack
de0bc576ee
state file saving with json
4 years ago
Joey Pollack
df18d77a72
json state files loading
4 years ago
Joey Pollack
c0a74d7903
Errors from merge fixed
4 years ago
Joey Pollack
564f3e8efe
Final refactor touches
4 years ago
Joey Pollack
eeb33c06ff
assets and gui moved back into the lunarium project
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dearimgui moved into external
4 years ago
Joey Pollack
25efe7411d
Moves internal_font functionality into the data_manager
4 years ago
Joey Pollack
b42b0c69a0
Adds beginnings of the style guide
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Refactors file and folder names to conform to the style guide
4 years ago
Joey Pollack
c7928af683
Logger updated with static functions for each log level
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Platform terminal class implemented - allows changing terminal colors (test on linux)
CoreLogListener implemented to use the terminal colors
4 years ago
Joey Pollack
46083c836c
Log system over-hauled
4 years ago
Joey Pollack
6c43f17c27
utils moved back into the core (no longer a lib)
4 years ago
Joey Pollack
326ef05084
Adds TODO tasks related to the major refactoring of the core
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Renames iRunMode.h/.pp to run_mode.h/.cpp
4 years ago
Joey Pollack
88199d1194
Refactored the docs directory
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Adds 3rd party tools list
Refactored tester lib into testbed
Adds colored build result message to build.bat script
4 years ago
Joey Pollack
285a53437e
added todo tasks
4 years ago
Joey Pollack
289c1de828
player run mode name changed back to game
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Added region selecting outline to map canvas tool bar
4 years ago
Joey Pollack
8e07cec621
Panel and PanelManager refactored. Panel IDs are now handed out when added to the PanelManager. The IDs are no longer tied to the gui subsystem through enum values.
4 years ago
Joey Pollack
03b7e7ccf1
Bugfix: Map canvas now paints correctly when scrolled
4 years ago
Joeyrp
24f756da75
Zooming and middle mouse scrolling implemented on the tile map canvas
4 years ago
Joeyrp
30123cb8d2
Merge branch 'master' of ssh://joeyrp.com:21098/home/joey/repos/lunarium
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# Conflicts:
# src/graphics/opengl/glGraphics.cpp
4 years ago
Joeyrp
8360eceabf
Tile maps can now be painted to correctly
4 years ago
Joeyrp
e4df9cb217
Tile maps can now be painted to correctly
4 years ago
Joeyrp
60bb47f25e
Editor Assets are included when a project is saved and loaded
4 years ago
Joeyrp
6d85356368
Editor asset importing seems to work - tested on tile sets.
4 years ago
Joeyrp
6aef59c7e3
editor assets refactored to fit the new project content system design
4 years ago
Joeyrp
894580c325
Added space in the Tile Set View for tools for selecting tile sets
4 years ago
Joeyrp
38b231d42c
Can now select tiles from tile set
4 years ago
Joeyrp
3377dda894
Tile set rendering working
4 years ago
Joeyrp
22fee91f15
MapEditor design fleshed out but render code not yet tested
4 years ago
Joeyrp
f4e5de912d
Separates out the tile map into it's own class
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Refactors some file names and locations (igraphics.h -> graphics.h, types.h/cpp moved to core)
4 years ago
Joeyrp
7e6f2907f2
Adds STIL_WAITING to the file browser results
4 years ago
Joeyrp
72fb87e667
Adds LogIfFailed to the OpRes class
4 years ago
Joeyrp
4c48c455b1
PanelManager refactored into a reusable, generic class.
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Each editor tool can now use it's own panel manager.
4 years ago
Joeyrp
8ac5ef51d5
Editor manages window class IDs so tool windows cannot be docked with other tools or with the main editor window
4 years ago
Joey Pollack
145dd7095c
Fixed crash in editor mode (log listener not being removed because destructors not being called. Base class destructors MUST be virtual!)
4 years ago
Joeyrp
fed77546dc
Console behavior split into it's own base class (so that the Core and Editor can have different looking console panels).
4 years ago
Joeyrp
6e2f676f11
gui code refactored and moved into its own library
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the LuaConsole and LogGui have been merged into a single Console panel. The appearance looks good and the lua console part works. Still need to add the log history and log filter options.
4 years ago
Joeyrp
e05f3bb20a
Adds INFO_DEBUG as a default log Level
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TODO files updated
4 years ago
Joeyrp
307892cb51
Panel names, and dock zones are now retrievable from any panel
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Panel Manager uses a map to store the dock zone ids
4 years ago
Joeyrp
ed030afcea
Refactored MainPanel into the PanelManager instead (they both were basically doing the same job)
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Menu and status bar code refactored into Editor (This could become quite large may need another class to handle the menus)
Build script now accepts the g option to delete the imgui.ini file on build for testing.
4 years ago
Joeyrp
6b24ac4bc5
Programmatic docking proof-of-concept working
4 years ago
Joeyrp
6a6c6d42ab
Panel management code moved from Editor class into the PanelManager class
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WorldView panel does not currently show up because the dockspace is not fully set up yet.
4 years ago
Joeyrp
8444e45fb0
Program window now remembers it's last position on restart
4 years ago
Joeyrp
1aa0016a4b
core.s should not have been added to the repo
4 years ago
Joey Pollack
99e07fb6e6
frame buffers now cleaned up on shutdown
4 years ago
Joey Pollack
10c773fce1
Framebuffer update linux build working
4 years ago
Joeyrp
7039b1e26b
Renderer now supports multiple arbitrarily sized frame buffers
4 years ago
Joeyrp
ca9d25073e
Map editor started
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Rendering transparancy to an image working
Saving randered images working
4 years ago
Joeyrp
3f7ae8aaa1
Main editor panel classes created, docked in default positions
4 years ago