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lunarium_OLD/src/run_modes/editor
Joey Pollack 4a84ca0bcd adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago
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contents adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago
panels adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago
properties gui code refactored and moved into its own library 4 years ago
tools/map_editor ImGui::Begin call moved to the Panel class 4 years ago
CMakeLists.txt Removed the gui namespace 4 years ago
component_guis.cpp Added new folder icon 4 years ago
component_guis.h First ECS test in the editor working (Tag component editable using a temp-testing entity in the editor) 4 years ago
editor.cpp Removed the gui namespace 4 years ago
editor.h Removed the gui namespace 4 years ago
editor_helpers.cpp Editor asset importing seems to work - tested on tile sets. 4 years ago
editor_helpers.h Editor asset importing seems to work - tested on tile sets. 4 years ago
project.cpp adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago
project.h adds trash folder and functionality to the project, content_manager and EditorAsset classes to use the trash folder. When assets get removed they are moved to trash instead of deleted. 4 years ago